Critter Quest

Critter Quest is a web-based mobile AR game where the goal of the game is giving back. The more TELUS critters you collect and play with, the more points users earn to convert to real-world donations.

Client: TELUS
Executive Creative Director: Jason Bacon
Creative Director: Rob Shaw
Art Director: Sydney Anast
Production/Execution: Reconstrukt

Game Concepting
Game Design + Prototyping
Art Direction

From creating the concept of this experience, to brainstorming the games, to coming up with the creative point of view for the 3D modeling and animations, our team was involved with the project from the beginning through to the end. While I collaborated with all teams across the entire scope of the project, I was personally tasked with creating and directing the design, interface and UI of the game with various freelancers and production agencies.

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